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Unity Occlusion Portal

Link van Unity Occlusion Portal pagina wordt hieronder gegeven. Pagina's met betrekking tot Unity Occlusion Portal worden ook vermeld.

Laatst bijgewerkt: 2022-02-06 10:19:55

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Unity - Manual: Occlusion Portals

15-01-2022 · An Occlusion Portal can either be open or closed. When an Occlusion Portal is closed, it occludes other GameObjects The fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info See in Glossary.
Url: https://docs.unity3d.com/Manual/class-OcclusionPortal.html
Unity - Manual: Occlusion Portals

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Unity - Manual: Occlusion Portals

Unity User Manual (2018.3) Graphics Graphics Reference Rendering Components Occlusion Portals Occlusion Area Skybox Other Versions Cannot access other versions offline! Leave feedback Occlusion Portals Switch to Scripting In order to create occlusion primitives which are openable and closable at runtime, Unity uses Occlusion Portals.
Url: https://docs.unity3d.com/2018.3/Documentation/Manual/class-OcclusionPortal.html
Unity - Manual: Occlusion Portals

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Occlusion Portals - Unity Manual

Select the GameObject with the Occlusion Portal component. In the Inspector window, toggle the Occlusion Portal component’s Open property on and off. In the Scene view, observe the difference in occlusion culling. Opening and closing an Occlusion Portal at runtime Use a script to set the Occlusion Portal’s open property to the desired state.
Url: https://docs.unity.cn/cn/2020.1/Manual/class-OcclusionPortal.html
Occlusion Portals - Unity Manual

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3d - Unity Occlusion Portals: What and How? - Game ...

Unity provides cell-based Occlusion Culling (via Umbra, I believe). However, a newer feature that it supports is Occlusion Portals. The question is, if BSP-based occlusion culling is already a feature of Unity, what do portals add, and how? PS. This question is not "What are portals?"
Url: https://gamedev.stackexchange.com/questions/27692/unity-occlusion-portals-what-and-how
3d - Unity Occlusion Portals: What and How? - Game ...

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Unity - Scripting API: OcclusionPortal

Works recursively. Returns all components of Type type in the GameObject or any of its parents. Calls the method named methodName on every MonoBehaviour in this game object. Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. Gets the component of the specified type, if it exists.
Url: https://docs.unity3d.com/ScriptReference/OcclusionPortal.html
Unity - Scripting API: OcclusionPortal

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Occlusion Portals - What do they do? - Unity Forum

01-01-2012 · Portals do the same thing they did since their first appearance on BSP levels in Quake: the seperate 2 occlusion areas through a confined area that connects them. In case of unity they can be dynamically opened and closed (so more like physical portals / doors) and are used to 'shut down' whole areas behind them. Dreamora, Jan 1, 2012 #4 MattFS
Url: https://forum.unity.com/threads/occlusion-portals-what-do-they-do.117519/
Occlusion Portals - What do they do? - Unity Forum

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Unity - Manual: Occlusion culling

22-01-2022 · Occlusion culling is a process which prevents Unity from performing rendering The process of drawing graphics to the screen (or to a render texture). By default, the main camera in Unity renders its view to the screen. More info See in Glossary calculations for GameObjects The fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, …
Url: https://docs.unity3d.com/Manual/OcclusionCulling.html
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Unity 3D: Portal Occlusion Library - How To

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Simple occlusion culling - Unity 3D[Tutorial][C#]

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Use Occlusion Culling like a PRO | unity advanced tutorial

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Unity - Portal Culling (Portal Occlusion)

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Occlusion Culling Tutorial — Improve Unity Performance

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Unity Occlusion Culling | Unity Occlusion Culling2021

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How to Improve a Games Performance to ‘Perfection’ | 10 Tips | Unity3D

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BOOST your FPS with occlusion culling | #UnityIn60Sec

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VR Rendering Optimization - from 5 to 90 FPS! - Occlusion Culling - Unity Tutorial

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Unity Tutorial - Occlusion Culling (in 2 steps)